More than its core story, however, The Talos Principle is great at getting you thinking about things in general. The more you play, the more pieces you'll have to the narrative, but figuring out how they all go together is easier said than done. It's an extremely contemplative experience, too, always knowing exactly when to drop some new tidbit through the terminals for you to ruminate on. The changing weather is a stunner, while the quiet soundtrack immerses you in the experience. While there are levels where you'll need to be quick to bypass certain dangers, the stages that shine are the ones where it's just you and the puzzle, puttering around making thoughtful hmmm sounds to yourself, and the gorgeous, mellow atmosphere only encourages it. While some players may find the text-heavy, often obscure terminals and solve puzzle - get puzzle piece - solve more puzzles formula a little much, if you love a game that is as much a philosophical puzzle as a physical one, The Talos Principle is really going to suck you in. The game is at is best when the levels are smaller and more contained, since stages that involve a lot of running back and forth, moving lasers and unlocking different doors one by one are far more tedious than a level that seems simple if only because everything appears to be laid before you in a straight-forward fashion. before I realized I was overthinking things to an almost embarrassing degree. I spent too long stuck on a single level, growing increasingly more resentful of Elohim's gentle reminders that there was "no shame" in trying something else, trying every conceivable configuration under the sun. Taken purely as a puzzle game, The Talos Principle is smart as a whip, and will make you feel by turn very clever and very stupid. The way signs keep track of what Sigils you've collected lets you know at a glance where you still need to go, and you can even tweak your movement speed under the options if you're impatient. If you get stuck, just play another area, which can often give you the perspective you need to crack whatever's been hanging you up. Heck, for the most part, you can even complete the stages in whatever order you please, though some require you to have unlocked new equipment first. The levels are generally small and well designed enough that having to restart at a checkpoint isn't much of a setback. The Talos Principle actually goes a long way towards making the entire experience feel as frustration-free as possible. The game is designed so that a large main hub opens up into a series of smaller hubs, which each have several self-contained puzzles within them, spread out around a large area for you to explore. You're not taught by what you're told, you're taught by experimenting with what you're given and doing. The game offers no real instruction, so you're left to your own devices to figure out how things work, how different elements interact with one another, and what the rules are. The Talos Principle starts off slow, with a difficulty curve that allows you to learn as you go without feeling like you're being held by the hand too much.
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